Sunday, May 31, 2015

Final.Blog

1. Why did you take this class?

I always wanted to make a movie...since discovering Wes Craven and horror it's been one of,my goals to make a successful film..

2. In general, what did you like most about this class?

Being on camera...acting was super fun and although using the cameras and stuff was fun, being on screen was more fun.

3. In general, what did you like least about this class?

Rendering time....my God....it took FOREVER especially in After Effects..and when you screw up the settings...you have to render it all..AGAIN

4. What was your most favorite project and why?

Video poem...without a didn't...I got to use lyrics from a song by my favorite band and make a pretty cool costume.

5. What was your least favorite project and why?

Video Contest...it just...fell apart, green screen wouldn't cooperate, my diagram I used was dumb and the lighting just...didn't work.

Video Contest...mine just fell apart...green screen wouldn't cooperate ..my diagram was dumb and the lighting didn't want to work either...

6. Discuss the overall effectiveness of the instructor (for example: preparation, availability, interest, content knowledge, expectations, etc.).

Very good indeed..always helpful and supportive...until the whining...not giving out names.... The resources we were given helped alot and the class was always fun.

7. What are the most valuable things you learned in the class?

Operating the cameras...we wouldn't even be doing anything in this class if we didn't know how they worked...

8. Do you feel that this class will help you achieve your future academic or career goals? How or why (or why not)?

Yes, because I now have the skills to indeed...pay the bills...but seriously all this helped me learn how a movie is made and im one step closer to my Wendigo film!

9. How could this class be improved?

Better tri-pods...these one kept rand omly breaking throughout the year...we need more durable ones...

10. Additional comments:

It was awesome....so many memories...it's gonna be sad to say goodbye, it was super fun every step of the way.

Sunday, May 17, 2015

Animation Demo Reel dos and don'ts

    This article offers some helpful advice on making a good, submit-able demo reel of your animation works. One little slip up  can cause your reel to be tossed out and possibly not even get fully looked at by employers, as they have alot to sift through and not alot of time to do it. DO include only your best work, begin and end with killer shots, and be mindful of how you piece together shots and hand in a portfolio of extras. DON'T  hand in a five to ten minute demo reel (the shorter the better) or put in alot of over the top transitions and title (the animation should be the focus not the in-between stuff).

   Alot of useful info in here.... some of it is common sense like submit a portfolio with your reel and only use your best work, but straying from transitions and a legnthy reel were two bits off advice i wouldn't have considered at first, good to know! Overall this was quick and helpful the inclusion of example reels helped sell the point and I liked it.

Sunday, May 10, 2015

Weekly comments

Another week down...another week closer to graduation... I drew alot of FNAF things this week, speaking of which..THERE'S A NEW TEASER PICTURE ON THE WEBSITE! (initiate fan-boy scream of joy) Now that that's out of the way, I was happy for that exact reason...also because im apparently acting in alot of final projects(which is slightly exhausting) but im not complaining....or am I? I was frustrated to see that my beautiful skin peeling scene for my final looks wired..AND NOT IN THE GOOD WAY...so im gonna be editing that alot... And by alot I of course mean 60% of my time I learned that if you hear about a major filming being done in you area...it's probably not anything,special...I went to watch the filming of the next TMNT and saw only ONE explosion, and none of the,major actors...still got to watch it though so...yay(?) I also got Majoras mask for N64...which is awesome!..that's it for this week until next time....
http://www.scottgames.com/
(*fanboy screaming of joy*)

Animating Game of Thrones' dragons

As woulda expected the dragons featured in the show Game of Thrones are 100% animated(because dragons sadly don't exist). This article talks a little bit about the whole process over the course of the show. In the beginning when they we're just hatchlings they weren't very complex, mostly just walking. As the series progressed they got more pivot points and control because they got,more complex, for example the wings and frills needed to get rigs for realistic movements. They used bats as reference for flying and gorillas as reference for walking, even slight emotions we're built into them in their facial rigs. As the series goes on they will continue to get more and more complex, eventually have people riding them and fire fights against other dragons.

Wow...it's like these things are living creatures, they grew up and got,more complex as the time passed. They had over 200 rig movements....animating that would,be worse than rotoscoping with my left hand.... I have to appreciate the work that went into these beautiful,and sadly non-existant creatures, so much rig.....so much texture...so much.....dragon...

Sunday, May 3, 2015

weekly comments

So...this week was pretty okay (I'm sorta feeling it!) Didn't do much...besides see The Avengers: Age of Ultron...which was awesome! I also found some cards for the Hyperscan...a failed game console..which I don't have...I still bought the cards though...NO REGRETS! I also dove and swam through a bush to catch a snake....I didn't though...twas disappointing...WORTH IT THOUGH.. I decided to have a firend of mine, Kieth (who somehow complains more than Kevin) star in my final...most of the time spent was just him making sure he looked good on camera... kinda frustrating...but worth it to see him flip out about the aforementioned snake, that experience taught me that if he ever steps out of line..I know what to do.. welp...that's all for this week.....

modern animation = bad????

  This article is basically just a bash on modern animation... It talks how it isn't how it used to be, the quality has gone down drastically since Walt Disney's era and it's just getting worse. It's mentioned how most artist are going for quality over quantity, skipping out on making something amazing for profit.

    Although I agree that he quality has declined..it has not declined to the level this article is making it out to be....There's still alot of good animated shows..Family Guy, Adventure Time, and South Park just to name a few. I severely disagree with the statement about internet series not being good or relevant after a short period of time.. Some of the most famous animations on the internet.. Charlie The Unicorn, Annoying Orange, The Ultimate Showdown, and Salad Fingers are all over five years old and still talked about and watched. overall, this kinda bothered me..it's an opinion but it's definitly an angering one.