1. Why did you take this class?
I took this class because I really want to get into animation,and character development/ game development after college.
2. In general, what did you like most about this class?
I really liked the fact that I got to,meet people who have the same sort of interests as me, and the Skills USA competition was pretty fun.
3. In general, what did you like least about this class?
The math, it's all fun and games until the the math comes.
4. What was your most favorite project and why?
3D short, it gets really close to the type of animation I want to do in the future and it was fun to make models.
5. What was your least favorite project and why?
Rotoscoping, I could handle the tedious frame by frame easily but having to constantly region because I couldn't get the "paddles" to stay still enough to get a proper template for the animation because of the wind.
6. Discuss the overall effectiveness of the instructor (for example: preparation, availability, interest, content knowledge, expectations, etc.).
My instructor was pretty effective, always there when help,was needed and always able to fix the problems we had.
7. What are the most valuable things you learned in the class?
The most valuable things I learned we're 3D animating and how to tween in flash, it saved alot of time
8. Do you feel that this class will help you achieve your future academic or career goals? How or why (or why not)?
I feel it will help,when moving up to college because I learned most of what I'll need and it will help in game design after college.
9. How could this class be
improved?
It would help to spend a little more time in 3D animation.
10. Additional comments:
I had alot of fun in this class and it will be hard to wait for next year.
I hope I can see some of the friends I made in college and afterwords too.
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